
TheStackGame
Pull junk from the container. Stack it. Don't let it fall.
But a crate isn't a fridge, a fridge isn't a gold bar, and the wind doesn't care which one you're holding when it decides to blow. Every piece has real weight, real friction, real bounce. The strategy isn't obvious: what makes a tower tall is rarely what keeps it standing.
HOW HIGH CAN YOU STACK?
- Drag pieces from the container and place them by hand — no snapping, no auto-align, just you and physics.
- Ten materials, each with its own personality: wood crates and planks, brick, a rock, three ingots (gold, cobalt, jade — same shape, wildly different behavior), cardboard box and appliances heavy enough to anchor a tower or crush what's under them.
- Wind picks up the higher you climb. It's calm at the bottom and honest about it — the tower falls when you get greedy, not when the game feels like it.
- Beat your own record. It's saved per mode, and it doesn't forget.
TWO WAYS TO PLAY
- COZY — No clock. Just wind, weight, and your nerve.
- CRAZY — 4 seconds to place each piece. Miss it, you lose.
- ADVENTURE - Coming soon.
| Updated | 2 hours ago |
| Published | 27 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | ricardorames |
| Genre | Puzzle |
| Made with | LÖVE |
| Tags | 2D, Casual, Cozy, Indie, LÖVE, Non violent, Physics, Short, Singleplayer |
| Average session | A few seconds |
| Languages | English |
| Inputs | Mouse |
| AI Disclosure | AI Assisted, Code, Graphics |
Development log
- TheStackGame 0.1.0: Daily Challenge, crates of every size, and more birds2 hours ago
- Birds, smoother dragging and fixes1 day ago
- TheStackGame 0.0.7 — Hold it right there ✋3 days ago
- Ice and more...15 days ago
- Build for web17 days ago
- Tutorial mode25 days ago



Leave a comment
Log in with itch.io to leave a comment.